Universe creation with Unreal

Our goal was to create three environments in Unreal Engine projected in realtime inside a led wall for the shooting. Two environments pictured a city and one showed a tunnel, both at night and they were used to create nice backgrounds and reflections visible through the windows of a car. We prepared a lot of presets and settings to modify the environments and the lighting on the fly to get the mood envisioned by the film crew for all the different sequences. We also gave support and operated the content on set.

next project
In the Land of Saints and Sinners